🦠 Evolving Walkers

Blobs of springs and joints learn to walk with no brain and no backprop — just mutation, and the brutal rule that whoever crawls furthest gets to reproduce.

generation 0

mutation

The big view replays the current champion in real time — nodes are feet (brighter = grippier), yellow muscles are mid-contraction. Evolution runs in fast-forward behind the scenes: each generation, every creature gets 8 simulated seconds to walk; the far-walking half breeds, the rest are compost. Watch gaits invent themselves around generation 20–50.